As a layer, I’m sure it can work fine, but as a solo or featured instrument – no way.Ī lot of non-guitarists seem to be satisfied with fake guitars and I’m sure most listeners don’t care and can’t tell the difference. I think most guitar VST’s or synths sound terribly fake. Other than that, I do simple things like chopping up and rearranging guitar slices.įor those who can’t play guitar, but want to incorporate such sounds into their music, how much progress do you think they could make with guitar VSTs or synths? Would you recommend any? They’re great for creating lush guitar textures. I also like to spectral process guitars with the Michael Norris SoundMagic Spectralplugins. It’s a special moment and the reverse guitars really help the transition. It fades in out of nowhere and starts to transition the song towards the peak. The reverse acoustic guitars come in about two thirds the way through the track. Probably the best example of this is in “ Parks On Fire”. This keeps the sequence of notes in the order in which they were played, but each individual note is backwards. One thing I like to do is record an acoustic guitar part and chop up each individual note, and reverse them. They sound great, but the flexibility of Guitar Rig 5 or the AXE FX II is so much easier to deal with.Ĭan you tell me some of your guitar processing techniques, once they’re in audio format? Do you run them through any FX chains?Ī large percentage of the sounds in Trifonic tracks are often guitar! Guitars are fun to process, because they always maintains some level of “guitar-ness” no matter how much you mangle it. I occasionally use some real amps – I have a Fender Hot-Rod Deluxe and a Mesa Boogie Dual Rectifier. I now record all of my electric guitar sounds through it. Recently, I bought a Fractal Audio AXE FX IIguitar processor. This is how I recorded the acoustic guitars in “ Ninth Wave” and more recently the guitars in The M Machine “Black” remix.įor electric guitars, I mainly record direct into a DI, and use amp simulator plugins like Native Instruments Guitar Rig 5. This allows me to pick up some of the string and finger noise (which I like), but get rid of the boomy low end that can occur when you stick a mic directly in front of the sound hole. I usually record acoustic guitar with a condenser mic, placed several inches away from the 12th fret. What are some of your main ways of recording your acoustic/electric guitars into your DAW? Any tips on creative ways to capture certain sounds? Guitar sounds seem to be one of your trademark sonic signatures. As someone who’s brand of electronic music falls outside the mainstream festival favorites, it’s likely that you’ll find a sea of unconventional production advice, which you’ll be able to apply to you own music endeavors. So I can't recommend it.After having made his way into my interview section, Trifonic makes a natural continuation of his relationship with Speakhertz by talking to me about his music-making and production. I do like it for making sample fodder but it takes annoying seemingly random-ish steps to do. It actually was updated at one point to 64bit after the dev seemed like they wanted to clean it up and also seemed aware of the other issues but still it is not up to scratch for proper connectivity and does crash after a while. csSpectral also supports Audiobus, allowing you to send and receive audio from other apps, making the processing possibilities nearly endless. The diverse collection of real-time DSP effects let you create unique textures and timbres by transforming your voice, instrument, or iTunes library. Very good but not updated (so - buggy.)ĬsSpectral is a real-time, Csound-based, multi-effects processor featuring a Streaming Phase Vocoder and six other FFT-based spectral algorithms.
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